Final Fantasy 15 Access Locked Doors In Tombs

These lead to secret finalgame dungeons which represent the ultimate challenge in final fantasy xv.
Final fantasy 15 access locked doors in tombs. Nearly all of the dungeons in final fantasy xv feature mysterious locked doors that remain locked throughout the entire story. Is there something i need to do in order to unlock the tomb or is it just too early in the new story. Locked doors final fantasy xv. To note this is my new game.
To open the locked doors you must proceed as follows. I m level 48 s ish because of ng. I already defeated aramusha but says the door is locked. These endgame raids are only accessible after finishing the story.
So if you apos re. You may have noticed while exploring certain dungeons in final fantasy xv that there are these odd metal doors with a large circle on them. They look like that image pictured above and they just won t open. Locked doors will block your path at the end of many dungeons and tombs in final fantasy 15 but fear not there is a way to open them eventually.
Behind those doors are deeper levels of the dungeons with higher level enemies and better rewards. When you first find them you won t be able to open them. I m not talking about doors in general by the way i mean the eight vault doors in final fantasy 15. When you approach the dungeon locked door the game will only tell you it s locked it will probably drive you insane thinking about how to open these.
Backstory i m at the quest where you get the sword of the wise but have not yet per the original story. At the end of some dungeons in final fantasy xv you may have noticed locked vault doors. This guide will tell you how to unlock the special doors hidden inside final fantasy xv dungeons so you can open some of the most difficult content the game has to offer. Open the locked doors at the end of dungeons in the various dungeons caves and ruins you will surely notice the large closed bunker doors that block you.
Unlocking the dungeon doors these doors look identical in all dungeons and sort of resemble a safe door.